Encoding a series of messages is virtually identical in the C++ case as it is with C:
for ( ; ; ) {
// logic for populating the data type
stat = employee.Encode();
if (stat == 0) {
// encoding was successful
}
else {
// error handling
}
encodeBuffer.init()
}
The major difference in this case is that the init
method is called at the end of the loop rather than the C
runtime function rtxMemReset. The init
method serves the same purpose.